Grönlander Damm 35 A
+49 178 5363745
Quo Vadis Game Developer Conference, Berlin
In game development, we always talk about platforms. Developers talk about platforms, business people talk about platforms… everyone talks about platforms. “Platform” became a buzzword with many different meanings. Sometimes it has a positive context expressed by the idea of “a platform we can build on”. Yet this isn’t the case for mobile development as it often has a negative connotation, with many focusing on the “different platforms we need to address”. In this talk, I want to unravel the jungle of platform terminology in mobile game projects. I will do that by analyzing concrete examples from two projects I worked on at InnoGames that used different technologies.